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	<title>Comments on: say hello to Kayvaa</title>
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	<link>http://betapoint.tv/appideas/say-hello-to-kayvaa/</link>
	<description>a starting point for ideas</description>
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		<title>By: patric king</title>
		<link>http://betapoint.tv/appideas/say-hello-to-kayvaa/comment-page-1/#comment-1908</link>
		<dc:creator>patric king</dc:creator>
		<pubDate>Wed, 28 Apr 2010 16:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://betapoint.tv/?p=346#comment-1908</guid>
		<description>&lt;em&gt;all good points - &lt;/em&gt;

&lt;em&gt;I think though that i should watch my use of the word &#039;currency&#039; - it&#039;s just a game like foursquare.&lt;/em&gt;

that makes it make a lot more sense, when framed as a game.

&lt;em&gt;the kayvaa keys are a way to get others involved, 
the qr code (http://en.wikipedia.org/wiki/QR_Code) is heavily endorsed by google, but noone uses it in the us cause there is no reason to&lt;/em&gt;

this is changing in chicago. beginning to see them used as graffiti, secret codes. in wide use among the hipster community and art communities for clandestine messages and invitations to parties, which means the d agencies in town should jump and ruin that bandwagon in a matter of minutes.</description>
		<content:encoded><![CDATA[<p><em>all good points &#8211; </em></p>
<p><em>I think though that i should watch my use of the word &#8216;currency&#8217; &#8211; it&#8217;s just a game like foursquare.</em></p>
<p>that makes it make a lot more sense, when framed as a game.</p>
<p><em>the kayvaa keys are a way to get others involved,<br />
the qr code (<a href="http://en.wikipedia.org/wiki/QR_Code" rel="nofollow">http://en.wikipedia.org/wiki/QR_Code</a>) is heavily endorsed by google, but noone uses it in the us cause there is no reason to</em></p>
<p>this is changing in chicago. beginning to see them used as graffiti, secret codes. in wide use among the hipster community and art communities for clandestine messages and invitations to parties, which means the d agencies in town should jump and ruin that bandwagon in a matter of minutes.</p>
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		<title>By: nathan</title>
		<link>http://betapoint.tv/appideas/say-hello-to-kayvaa/comment-page-1/#comment-1907</link>
		<dc:creator>nathan</dc:creator>
		<pubDate>Wed, 28 Apr 2010 15:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://betapoint.tv/?p=346#comment-1907</guid>
		<description>all good points -

I think though that i should watch my use of the word &#039;currency&#039; - it&#039;s just a game like foursquare.
I read the beenz entry and I have NO desire to setup an exchange or anything like that.
this is just a game amongst friends and online acquaintances.
the kayvaa keys are a way to get others involved,
the qr code (http://en.wikipedia.org/wiki/QR_Code) is heavily endorsed by google, but noone uses it in the us cause there is no reason to
once there is a reason to install a qr reader - qr can mature here and kayvaa will be the gateway for it.

that&#039;s the plan - the only way money is or will be exchanged in this is when brands pay kayvaa to create a code that will go on packaging, giving the user more dap and tying the user to the product.

thoughts?

-Nathan</description>
		<content:encoded><![CDATA[<p>all good points -</p>
<p>I think though that i should watch my use of the word &#8216;currency&#8217; &#8211; it&#8217;s just a game like foursquare.<br />
I read the beenz entry and I have NO desire to setup an exchange or anything like that.<br />
this is just a game amongst friends and online acquaintances.<br />
the kayvaa keys are a way to get others involved,<br />
the qr code (<a href="http://en.wikipedia.org/wiki/QR_Code" rel="nofollow">http://en.wikipedia.org/wiki/QR_Code</a>) is heavily endorsed by google, but noone uses it in the us cause there is no reason to<br />
once there is a reason to install a qr reader &#8211; qr can mature here and kayvaa will be the gateway for it.</p>
<p>that&#8217;s the plan &#8211; the only way money is or will be exchanged in this is when brands pay kayvaa to create a code that will go on packaging, giving the user more dap and tying the user to the product.</p>
<p>thoughts?</p>
<p>-Nathan</p>
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		<title>By: patric king</title>
		<link>http://betapoint.tv/appideas/say-hello-to-kayvaa/comment-page-1/#comment-1906</link>
		<dc:creator>patric king</dc:creator>
		<pubDate>Wed, 28 Apr 2010 15:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://betapoint.tv/?p=346#comment-1906</guid>
		<description>before you sink money into this, i would advise you to look at the lessons from all social currency programs that have failed in the past. there&#039;ve been a lot.

here&#039;s one that tried to be actual money:

http://en.wikipedia.org/wiki/Beenz.com

that&#039;s one of the earlier ones from the 90&#039;s. used to be that you could trade in beenz bucks (god) for pretty much anything on amazon. beenz bucks were collected by doing things online.

i realize your idea is very different, but the basis, of creating an alternative currency, is essentially the same. my experience in watching people use these is that it&#039;s still very geeky in concept -- most people have problems demystifying this. it remains conceptual, &quot;not real currency.&quot;

a second notion is that you are prescribing how people should use your product by saying they can use it &quot;for being awesome.&quot; this means you are creating a scenario where their moral code is judged in a synthetic environment, which might not fly.

here&#039;s a scenario: one person smacks someone in a bar. one friend gives them 50 points for being awesome. three more remove 100 each for being an ass. result is that the smacker might stop playing the game because they were penalized, and &quot;this is bullshit anyway.&quot; people don&#039;t like being judged in the context of a game, and this game puts an actual numeric value on their actual standing in a community of peers. this would need to be worked out or made less of a stinging judgement.</description>
		<content:encoded><![CDATA[<p>before you sink money into this, i would advise you to look at the lessons from all social currency programs that have failed in the past. there&#8217;ve been a lot.</p>
<p>here&#8217;s one that tried to be actual money:</p>
<p><a href="http://en.wikipedia.org/wiki/Beenz.com" rel="nofollow">http://en.wikipedia.org/wiki/Beenz.com</a></p>
<p>that&#8217;s one of the earlier ones from the 90&#8217;s. used to be that you could trade in beenz bucks (god) for pretty much anything on amazon. beenz bucks were collected by doing things online.</p>
<p>i realize your idea is very different, but the basis, of creating an alternative currency, is essentially the same. my experience in watching people use these is that it&#8217;s still very geeky in concept &#8212; most people have problems demystifying this. it remains conceptual, &#8220;not real currency.&#8221;</p>
<p>a second notion is that you are prescribing how people should use your product by saying they can use it &#8220;for being awesome.&#8221; this means you are creating a scenario where their moral code is judged in a synthetic environment, which might not fly.</p>
<p>here&#8217;s a scenario: one person smacks someone in a bar. one friend gives them 50 points for being awesome. three more remove 100 each for being an ass. result is that the smacker might stop playing the game because they were penalized, and &#8220;this is bullshit anyway.&#8221; people don&#8217;t like being judged in the context of a game, and this game puts an actual numeric value on their actual standing in a community of peers. this would need to be worked out or made less of a stinging judgement.</p>
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